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Recap of pre-released informations

Discuss pre-release information such as videos, developer chat logs, here.

Recap of pre-released informations

Postby Vinster on Fri Jul 10, 2009 10:52 pm

So, I've watched the videos in archive post and here's what I've noted.

1. You can choose to bleed out when dead, which probably means there's gonna be an option to revive a fallen teammate. (Medic class, or just everyone has a needle)

2. You can carry a lot of weapons.

3. You have stamina for rushing (like Diablo 2)

4. There's some crates where you can resupply.

5. "Action ring", A bit like snake, you can see where there's gun fire. If it's red, that means your getting shot, but if it's white, it seems to tel you where the action is.


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There's certainly more, but that's the main little things, I've spotted so far.
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Postby oHIKARUo on Sat Jul 11, 2009 11:15 am

* There is a non regenerating health system which is great.

* There is a stamina bar next to your health indicating how long you can sprint for

* There are many items you can purchase after you complete a game.
+ You can purchase armor in this game.

* The Shadow War is affected by 128 and 256 player games.
+ The Shadow War gives you bonuses like a faster respawn time, access to better vehicles, etc.

* You die VERY fast

*Default respawn time seems to be EVERY 17-20 seconds which is fast.
+ Respawn is handled by squad spawning in waves, meaning if you die you will be brought back into the game along with your fallen squad mates so you start as a group upon respawning.

* Sniper weapons don't seem to have that much wandering while zoomed in (static like MGO, not wandering like COD4).

* Following the squad leader's orders (destroying a certain objective) will get you more points.

It is getting late so I better sleep then I can write up some more things.

Basically the game is definitely going to kick ass, I think you can all be confident that this game will rock ;]
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Postby Vinster on Sat Jul 11, 2009 3:02 pm

Indeed. It has lots of little details and should be a really good game based on commands and teamwork.

What really helps is that objectives are clearly shown on screen and the commander can clearly indicate a command without even using his mic (Which is really good cuz sometimes you can't hear).
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